SpaceChips
Systems Designer · Interface Pilot
- Software Systems
- Game Systems
- 3D Pipeline
- Rhythm / Music
- Gaming Culture
- VSCode
- C++
- Vulkan
- Blender
I'm Chips. I build things. Mostly with code, sometimes with polygons, occasionally with drumsticks.
SpaceChips is my personal system log: a place where projects, experiments, tutorials, and ideas coexist. It's not just about showcasing results, but about tracking how things grow, change, and occasionally break.
I'm into game development, Vulkan and graphics programming, Blender and 3D workflows, and anything that involves interactive systems.
When I'm not coding, I'm probably gaming or playing drums. Both hobbies influence how I approach systems: rhythm, flow, feedback, and iteration.
If you're curious about how things are made, welcome aboard!
- Core Game Dev / Software Systems
- Visuals Blender / Vulkan
- Interfaces Linux / Android
- Fuel Rhythm / Feedback Loops
No recent activity yet.
Drafting the project index. This section will hold snapshots of what is live, what is brewing, and what is archived.