Spacechips' System
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Blender guides, game development breakdowns, and coding notes. A living space about music, videogames, and the experiments in between, from ideas to playable builds.
Developer's Log
Thoughts and breakdowns on music and videogames. Personal analysis, reflections, and opinions. Not store-style reviews, but notes from someone who builds and plays.
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Practical guides on Blender, game development, and coding. Focused explanations, real examples, no filler: just things that are actually useful.
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Direct line to the operator. Reach out about collaborations, ideas, or just to say hello.
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Latest Projects
Untitled Game
In developmentA narrative-driven game about being an IT technician. Expect systems work, critical decisions, and the everyday pressure of keeping infrastructure alive.
Stack
- Godot
- Blender
Astryx Engine
In developmentA C++ game engine with Vulkan rendering. Focused on a modular toolset, performance, and a pipeline built for rapid prototyping and clean debugging.
Stack
- C++
- Vulkan
Legacy
In developmentA standalone app for building The Sims 4 family trees: photos, relationships, notes, and personal stories beyond the game's base options.
Stack
- C++